Sinbad the Sailor

Stephen Duckham

An Arabian Night pantomime adventure for companies large and small with a strong storyline and detailed staging notes for theatres with limited space. Sinbad is returning from his sixth voyage to his hometown of Chandra. He is welcomed by his mother and friends as well as the beautiful Princess Parissa. Chandra is protected from harm by the mystical powers of the fabulous Cobra Jewel, but the country's peace and prosperity is threatened when the evil magician Mephisto steals the Jewel. Soon Sinbad and his friends are off on another voyage to find the Jewel and along the way encounter Sea Monsters, Shipwrecks, Flying Carpets and a six armed, scimitar-waving creature called a Khali. Eventually good overcomes evil under the shifting sands of the desert and the Cobra Jewel is returned to its rightful owner. This pantomime adventure also contains a large amount of comedy and audience participation and is a challenge for a company with an enthusiastic technical department.